![]() They are arranged as in sets, one for each car and ordered from slow to fast. To pass each lesson, the lesson must be completed within a certain set of objectives. The lessons cover subjects such as cornering, throttle and brake control, and negotiating opponents. Starting grids can be determined at random, from the finishing positions in the previous race, or from the results in a qualifying period before the race.Ī training mode is included to help drivers acquaint themselves with driving skills and the handling characteristics of each car. Pit lane speed limits of 80 km/h (50 mph) are enforced by penalties similar to those seen in real motorsport, including drive-through, stop and go, or time penalties. There is support for refueling and tire changes in pit stops and mid-race adjustment of pit strategy. Races can either be set to end at a certain number of laps, or be set to run for a certain length of time, as seen in endurance racing. It supports output to 2D and 3D including virtual reality goggles like Oculus Rift. LFS features input support for steering wheels, mice, keyboards, joysticks, and gamepads.
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